Campagna |
---|
IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Some Sidhe commoners long for the prestige of their magic-using betters. They try with all their might to master the art of casting lightning at their foes with deadly precision, but find it is beyond them. At the last, however, they discover that there is an element they can somewhat control -- frozen water. This is their claim to greatness.
Avanza da: | |
---|---|
Avanza come: | Snowdancer |
Costo: | 17 |
PF: | 31 |
Movimento: | 5 |
PE: | 35 |
Level: | 1 |
Allineamento: | caotico |
ID | Sidhe Hoarfroster |
Abilità: |
sword lama | 5 - 2 ravvicinato | ||
snow wind freddo | 3 - 7 a distanza |
Resistenze: | |
---|---|
lama | 0% |
perfora | 0% |
impatto | 0% |
fuoco | 0% |
freddo | 20% |
esoterico | -10% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 100 | 100% |
Acque basse | 3 | 20% |
Acque profonde | 100 | 20% |
Campo di funghi | 2 | 50% |
Caverna | 2 | 40% |
Colline | 2 | 50% |
Foresta | 1 | 60% |
Montagne | 3 | 60% |
Neve | 2 | 50% |
Palude | 2 | 30% |
Parete di caverna | 100 | 100% |
Prateria | 1 | 40% |
Sabbia | 2 | 30% |
Villaggio | 1 | 60% |